Cgi, photography, video

Student work from the media production of the OWL University of Applied Sciences

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Haddeby bridge – renderings and photos by Noah Bramscher, 2021

Task

The students should design a bridge based on the Haddeby bridge. They should pick up its geometry, texture it as they see fit and place it in a landscape. In addition, there were photographic exercises on landscape photography, cliches and different lighting moods, see also here in the blog about it.

The Haddyby bridge connects the two shores of Haddeby Noor. The water is shallow here and you used to be able to cross the Noor here. A historic trade route led to the Viking settlement of Haithabu at this point; today you can cross the bridge to get to the other shore. The banks are very wide overgrown by reeds; at high water the west side is not passable. A scenic and historically remarkable place.

Geometry

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The geometry of the bridge is not complicated. Rather water, reeds and environment form a 3D challenge.

Noah Bramscher has recreated the bridge with great attention to detail. In the background are mountains with craggy alpine-style rocks.

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Object Number of polygons
Bridge 30 226
Water 3 994 002
Environment 278 459
Reed yellow 25 800
Reed green 81 100
Mountains 624 500
Trees 4 x 129 973
Sum 5 554 089

Texturing

Since photorealism was the goal, it is a good idea to use photos for textures or use them as a reference. Noah Bramscher created all textures himself.

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Rendering

Noah Bramscher tested different camera settings. For the final rendering he chose two different lighting moods: the golden hour and the morning hour.

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Render time: 6 hours 22 minutes 31 seconds
Working memory: approx. 20 GB per tile
split: 4 tiles horizontal, 3 tiles vertical
Resolution: 5184 x 3456 (1296 x 1152 per tile)

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Render time: 7 hours 22 minutes 25 seconds
with the same load on RAM and the same resolution

Software

Noah Bramscher used Houdini Indie from SideFX and the render engine SideFX Mantra. Houdini was not the subject of teaching in this introductory subject – the results are all the more remarkable. The pictures were taken in the subject Introduction 3D-Space& Scene in summer semester 2021.